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krustallos

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Devlog

  • Build Fixes
    April 10, 2023 by eukleides
    Animation is now functioning, with a few mistakes during falling and walking. This will be fixed at a later time, since it requires completely redoing the animation system. Xbox Controls are now fully... Continue reading
  • Postmortem
    April 07, 2023 by ChristyLin
    Successes We were able to successfully implement all the mechanics. From dashing to wall jumping, it allows players to move in a way that's different from a traditional jump and run. The levels are de... Continue reading
  • Game Development Process and Playtesting
    April 07, 2023 by ChristyLin
    We wanted to design a platformer where players will collect abilities that'll help them traverse the different levels. Each level will introduce a new mechanic and is designed in a way where players a... Continue reading
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